Item Specifics Condition: Very Good : Seller Notes: “No box or case, no manuals” Release Year: 1982 Publisher: Mattel Region Code: NTSC-U/C (US/Canada) Platform: Atari 2600 Armor Ambush is a video game for the Atari 2600 produced by M Network. Mattel originally released the game as Armor Battle for its Intellivision console. Armor Ambush is a game that gives players control over tanks that battle one another over terrain that offers varying degrees of texture and traversability. Dueling tanks was a theme familiar to owners of the Atari 2600 since Combat, the game packaged with nearly every Atari 2600 system, had a very similar premise. However, Armor Ambush expands upon the simple battles available to players of Combat. The game takes place on a different randomly selected battlefield each round. Additionally, players can drop mines on the battlefield by simultaneously pressing the fire button and pulling down on the joystick. The mines remain active for the duration of the battle, destroying either tank that runs over them. Players are able to control two tanks and switch between them on command. The terrain is more diverse, featuring areas of foliage, water, and natural barriers. But as with "Combat", there is no AI for the computer, and the game cannot be played solo. Astroblast is a video game for the Atari 2600 video console, designed by John Sohl, and released by Mattel Electronics in 1981. The game involves using a laser cannon to destroy falling meteors, bombs, and other targets. With more than one million copies sold, Astroblast was among the top five best selling video games. It benefited from other promotions in the United States and Canada, including a high score contest where top scorers across the United States were flown to Houston for the finals.
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Two Atari 2600 games "ASTROBLAST" & "ARMOR AMBUSH" by Mattel 1982

Two Atari 2600 games "ASTROBLAST" & "ARMOR AMBUSH" by Mattel 1982

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Description

Item Specifics
Condition: Very Good :
Seller Notes: “No box or case, no manuals”

Release Year: 1982 Publisher: Mattel
Region Code: NTSC-U/C (US/Canada) Platform: Atari 2600

Armor Ambush is a video game for the Atari 2600 produced by M Network. Mattel originally released the game as Armor Battle for its Intellivision console.

Armor Ambush is a game that gives players control over tanks that battle one another over terrain that offers varying degrees of texture and traversability. Dueling tanks was a theme familiar to owners of the Atari 2600 since Combat, the game packaged with nearly every Atari 2600 system, had a very similar premise. However, Armor Ambush expands upon the simple battles available to players of Combat. The game takes place on a different randomly selected battlefield each round. Additionally, players can drop mines on the battlefield by simultaneously pressing the fire button and pulling down on the joystick. The mines remain active for the duration of the battle, destroying either tank that runs over them. Players are able to control two tanks and switch between them on command. The terrain is more diverse, featuring areas of foliage, water, and natural barriers. But as with "Combat", there is no AI for the computer, and the game cannot be played solo.

Astroblast is a video game for the Atari 2600 video console, designed by John Sohl, and released by Mattel Electronics in 1981. The game involves using a laser cannon to destroy falling meteors, bombs, and other targets. With more than one million copies sold, Astroblast was among the top five best selling video games. It benefited from other promotions in the United States and Canada, including a high score contest where top scorers across the United States were flown to Houston for the finals.

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